Sketch Blog

sketch.com · Company blog · on HN since 2019

Sketch's company blog covers its native Mac design tool, product updates, pricing, company growth, and the case for native apps.

What HN saysHN commenters recommend Sketch as a design tool, and one says they still use it daily nearly 15 years on, despite Figma's rise.
44HN people shared it
25linked it in comments
27stories submitted
486story points
9 months agolast shared
2019people per year2026

Most-shared posts

  1. 1
    Sketch – The Digital Design Toolkit
    16 people · 3 points · first shared 2019 · discussion on HN
  2. 2
    Sketch: Proud to Build a Truly Native Mac App
    4 people · 401 points · first shared 2020 · 345 comments on HN
  3. 3
    Sketch: In 2021 and Beyond
    3 people · 8 points · first shared 2021 · 1 comments on HN
  4. 4
    From Figma to Sketch
    2 people · 5 points · first shared 2022 · 1 comments on HN
  5. 5
    Sketch – From one to one million: how we grew Sketch
    2 people · 4 points · first shared 2020 · discussion on HN
  6. 6
    What’s Next for Sketch?
    2 people · 2 points · first shared 2023 · discussion on HN
  7. 7
    Pricing
    2 people · first shared 2023
  8. 8
    On Native Apps
    1 people · 32 points · first shared 2020 · 5 comments on HN
  9. 9
    Sketch: License Is Changing
    1 people · 9 points · first shared 2021 · 5 comments on HN
  10. 10
    Sketch and AI
    1 people · 5 points · first shared 2024 · discussion on HN
  11. 11
    Sketch: remote working from day one (2021)
    1 people · 3 points · first shared 2022 · discussion on HN
  12. 12
    Sketch for Teams – Beta
    1 people · 2 points · first shared 2019 · discussion on HN
  13. 13
  14. 14
    How Sketch is using their MCP server
    1 people · 2 points · first shared 2026 · discussion on HN
  15. 15
    Oh no, I need to design a tinted iOS 18 app icon
    1 people · 2 points · first shared 2024 · discussion on HN

What HN people wrote when they linked it

holgersindbaek · 2020-06-28
Just realized that my first answer might not be the most helpful :-P. If you're still interested in becoming better at design, it's all about learning-by-doing. Much like development. I spend a lot of time on https://dribbble.com/ when I initially started designing and that's often where I go to find inspiration these days as well. Besides that, I'd suggest to doing as many design-related projects as possible. They don't have to be big. They just need to force you to go through the process of going from thought to an actual design. A lot of people practice design by re-designing already existing apps. The tool of the trade nowadays, when it comes to websites and apps at least, is https://www.sketch.com/, which I can highly recommend. Hope that helped a bit more.
mraison · 2019-08-23
Definitely depends on the platform. On Linux it's probably great, but on macOS at least, I've yet to see a GTK app that doesn't feel super clunky. GTK breaks lots of expectations about how things should behave on macOS (shortcuts, standard menus, buttons, etc). Gimp or Inkscape are good examples. On the other hand those are examples of what a "native" app is expected to look like: https://www.sketch.com https://paw.cloud https://www.pixelmator.com Note that the apps above are not implemented with Qt or Electron either, they use the official Apple frameworks.
mstade · 2023-06-19
Good lord I could've really used this a few months ago when I was butting heads with product management insisting on building things first rather than prototyping. This might have helped communicate the complexities that I feel were being glossed over, in a way that was approachable to non-programmers and non-designers. Definitely giving this a go, thanks for sharing! One thing that tripped me up was the name. I use Sketch[1] quite a lot and the reason I clicked the headline was I immediately though maybe this was something new around implementing design systems using Sketch. This tool is much more interesting to me, but still, thought I should mention it. Loving the simplicity of the design in this little tool. It'll be interesting to see whether it works beyond simple experiences. The syntax makes me think it ought to be composable, like having larger state charts composed of smaller components, pluggable via open ended transitions either by omitting the target state or having some special syntax saying "plug in your state here". Anyway, definitely going to give this a go, looks great! -- [1]: https://www.sketch.com/
rglover · 2025-07-01
Also Sketch [1]. Everyone abandoned it when Figma became the pOpUlAr tool, but I still use it every day, nearly 15 years later and it's continued to improve. [1] https://sketch.com
JimDabell · 2024-11-01
Sketch might be what you’re looking for: https://www.sketch.com
constantinum · 2024-06-13
Sketch (https://www.sketch.com/) they have brought back stand alone license without subscription hell. Handbrake - Video conversion Eagle (https://eagle.cool/) collecte and organize all design//visual inspiration at one place(this is also my default screengrab app) Monodraw - Flowchart, ASCII, Visual thinking app
lopkeny12ko · 2024-02-04
Surprised no one has mentioned this yet: you should either rename your product, or make it abundantly clear that this is not affiliated with, or in any way related to, Sketch, the popular vector design software [0]. I was trying to find some official statement from Sketch about this product and it took far too long for me to realize they are not related. [0] https://www.sketch.com/
cush · 2023-06-19
fyi a UI prototyping app named Sketch already exists https://www.sketch.com/
gcatalfamo · 2023-01-16
Cool project, although the name kinda clashes with the well-known https://www.sketch.com/ in the UI/UX design space
open-source-ux · 2022-10-06
Lots of excellent insights. Sketch has move powerful vector drawing tools than Figma - but it hardly matters. [1] As you say, Sketch and Adobe XD are desktop apps for the sole designer. In Figma, no designer presence needed for a myriad of use cases and user types. I can only assume in the future soon Adobe will change Figma sign-ups into Adobe ID accounts (like Adobe have done with Behance). [1] The Sketch team wrote a blog post extolling the virtues of native apps - no doubt with a nod to their Figma cloud rival. Why we’re proud to build a truly native Mac app (Oct 2020): https://www.sketch.com/blog/2020/10/26/part-of-your-world-why-we-re-pr…
klaaspieter · 2021-09-13
Sketch | Senior Go Backend Developer | Remote | Fulltime Sketch is a design platform with an award-winning native Mac app and browser-based collaboration tools. Over a million people use our product to create their best work. And right now, we’re looking for a Backend Developer to join us. Apply here: https://www.sketch.com/careers/go-backend-developer-onboarding/
Ami_grow · 2020-10-26
I know some tools: https://www.axure.com , https://whyable.com/rippler/, https://www.sketch.com, Not sure about the pricing but I know they're a fast way to get a good MVP in place in a short time.
throwaway815190 · 2020-08-30
Ah, thank you! It looks like Agenda[0] does use that model. Here's a blog post with details[1] in which they mention that Sketch[2] also uses the same business model (with some minor variations). tl;dr: you buy the app and 1 year of updates. You keep what you pay for. I wonder if it would be viable for an app like photoshop to have a feature marketplace. You start with a very basic version of the app and you buy the features you want piecemeal. You then have a separate service contract for ongoing support (ie: bug fixes). [0]: https://agenda.com/ [1]: https://medium.com/@drewmccormack/a-cash-cow-is-on-the-agenda-138a1199… [2]: https://www.sketch.com/
adregan · 2020-07-28
Interestingly, no one asked me what software I used when I created diagrams in the vector graphics app sketch[0], but once I started using ascii diagrams using monodraw[1], everyone wanted to know what I was using. I find the aesthetic extremely "precious;" that's why I do it. Affectations are memorable. 0: https://www.sketch.com/ 1: https://monodraw.helftone.com/
DHPersonal · 2023-06-30
Sketch exists, too. https://www.sketch.com/
shp0ngle · 2021-08-09
Yeah trying to switch from VSCode to Nova was the opposite experience for me. For a while, I had that same nostalgia... everything looked great... but then, nothing really worked, the plugins were all kind of bad (half of my work is Golang, which Nova does not support), and VSCode allows you to have the same stuff on all three major platforms. I realized the Mac software from your studios looked great, and yeah had unified Mac feel unlike the messiness of Windows world, but usually had worse functionality. (And they were all always paid.) There was recently an article from Sketch, that says, how proud they are to have a native app in 2020. https://www.sketch.com/blog/2020/10/26/part-of-your-world-why-we-re-pr… Yeah, nice, but... Figma is not native, it has a "worse" looking/feeling app, but... allows you to collaborate instantly - it's "collaboration first", not a feature side-bolted to existing app. And it can be run anywhere. Chromium is horrible in abstract (why do I need to take whole Chrome with every app?). But they win where matters I guess.
Brajeshwar · 2024-03-28
Isn't this akin to the Sketch Pricing Model - https://www.sketch.com/pricing/
devuo · 2024-03-19
Mac is required for designing, which in pratice most designers are using in the vast majority of organizations, so it's not really an issue. For feedback and handoff the web tool is free and works in any OS that has a browser. https://www.sketch.com/handoff/
Andrew_nenakhov · 2023-06-21
You can, actually. See "Mac-only license" in their pricing [0]. Just as before, you get one year of updates. True, when Sketch started switching to a subscription model, they've buried the link to renew the license very deep so it was really hard to find, but I guess they've came back to their senses and it is now available right on the pricing page. [0]: https://www.sketch.com/pricing/
ktta · 2022-09-15
https://www.sketch.com/docs/subscriptions/benefits/ Looks like viewing in a browser is already available?
dang · 2020-11-08
This is copied from https://www.sketch.com/blog/2020/10/22/from-one-to-one-million/, which breaks the site guidelines: "Please submit the original source. If a post reports on something found on another site, submit the latter." https://news.ycombinator.com/newsguidelines.html
bkolobara · 2020-08-08
My twitter feed has some remote Elixir jobs popping up from time to time. I just saw this 10min ago: https://www.sketch.com/jobs/backend-developer/. I don't think it's more difficult to get an Elixir job than, lets say Rust one.
coyleandrew · 2021-05-28
I appreciate your feedback! Thank you for sharing moqups. I haven't seen this tool before. There are a lot of tools that do similar things. I think of the categories as: *Design creation* • Figma https://www.figma.com/ • Sketch https://www.sketch.com/ • uizard https://uizard.io/ • Penpot https://penpot.app/ • UXPin https://www.uxpin.com/ *Asset creation* • Canva https://www.canva.com/ • Crello https://crello.com/ • Creatopy https://www.creatopy.com/ • Spark https://spark.adobe.com/ *Presentation creation* • Pitch https://pitch.com/ • Ludus https://ludus.one/ *Digital Whiteboard* • Miro https://miro.com/ • Whimsical https://whimsical.com/ • Mural https://www.mural.co/ *Prototyping* • Invision https://www.invisionapp.com/ • Marvel https://marvelapp.com/ *Feedback* • Markup https://www.markup.io/ • Pastel https://usepastel.com/ • Contrast https://www.contrast.app/ *Animation* • Jitter https://jitter.video/ And that just scratches the surface. I've noticed that the apps listed above are often too prescriptive or too complicated. My goal is to create a simple tool that lets you quickly provide feedback and iterations on websites and web apps. I think of NextUX as similar to Loom but for design mockups. In my workflow, I typically include a NextUX link along with an exported image in my product management software (Trello). I describe the changes I made contextually with comments in the design. Often, the design looks hacked together and incomplete but it's just enough…

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