Pippin Barr
pippinbarr.com · Personal blog · on HN since 2011
Pippin Barr is a game designer who makes small browser-based art games, such as Pong variants and Snake versions of Greek myths.
What HN saysHN commenters call him a master at deconstructing and subverting games, and point to his other works like the 'It is as if' series.
51HN people shared it
19linked it in comments
50stories submitted
3.1Kstory points
5 months agolast shared
2011people per year2026
Most-shared posts
- 1It is as if you were doing work5 people · 1.1K points · first shared 2017 · 205 comments on HN
- 2As Slow as Possible4 people · 7 points · first shared 2026 · discussion on HN
- 3Chesses – Variations on chess including gravity, cloning, quantum superposition4 people · 5 points · first shared 2019 · discussion on HN
- 4It is as if you were doing work4 people · 4 points · first shared 2024 · discussion on HN
- 5It is as if you were on your phone3 people · 856 points · first shared 2025 · 132 comments on HN
- 6It is as if you were making love3 people · 5 points · first shared 2025 · discussion on HN
- 736 kinds of Pong playable in your browser3 people · 2 points · first shared 2012 · discussion on HN
- 8Snakisms2 people · 966 points · first shared 2017 · 140 comments on HN
- 9Let's Play: Ancient Greek Punishment: UI Edition (Myths Retold as Dialog Boxes)2 people · 6 points · first shared 2019 · 1 comments on HN
- 10Pongs2 people · 5 points · first shared 2023 · discussion on HN
- 11Ancient Greek Punishment told through the game of Snake2 people · 4 points · first shared 2024 · discussion on HN
- 12The Nothings Suite2 people · 3 points · first shared 2021 · 1 comments on HN
- 13Let's Play Ancient Greek Punishing Games2 people · 1 points · first shared 2014 · discussion on HN
- 14Pippin Barr PhD Thesis.pdf2 people · first shared 2013
- 15Data.js2 people · first shared 2017
What HN people wrote when they linked it
wasabi991011 · 2025-03-10
I'm pretty sure it is a sort of art game / digital experience. Compare with "it is as if you were making love"[1] by the same creator, which gives a sex-inspired series of input tasks with an extremely barebones interface yet claims to be a "usable and efficient experience of pleasuring a partner".
[1] https://pippinbarr.com/itisasifyouweremakinglove/
pmarreck · 2025-03-09
From the same creator (so funny):
https://pippinbarr.com/itisasifyouweremakinglove/
com2kid · 2023-09-16
Pippin Barr is a master of deconstructing and subverting everything we know about gaming.
https://pippinbarr.com/lets-play-ancient-greek-punishment/info/ is another favorite, and https://pippinbarr.com/sibilant-snakelikes/info/ is similar to the submission but using snake instead of pong.
Tons of good stuff to explain on the site though!
kderbe · 2017-03-06
He's made a few other "variations on a classic" games:
http://www.pippinbarr.com/games/breaksout/
http://www.pippinbarr.com/games/pongs/Pongs.html
Lewisham · 2013-04-12
Graphical representations are there to draw you in, but once you are there, the representation isn't as meaningful. Tetris remains a wonderful game whether you play it on a Game Boy or on hardware today.
The hats thing is about people meeting certain status motivational needs. Reiss' 16 Desires indicates that people seek status, and hats confer it. There's also a desire for collection, which hats also offer. You'll find many people who go "why do you care about hats? They don't change the game." For them, their desire for how they look or what they have isn't as meaningful. I'm hesitant to say "Reiss' 16 Desires is definitely correct" as all psychology is essentially pretty soft, but it does provide a useful framework for games motivation analysis, which is what I am currently supposed to be writing my PhD thesis on instead of procrastinating on HN :)
Some skins do confer gameplay bonus, even if they don't do it mechanically. League of Legends sells skins, and when you see someone with a champion with a skin on, you know they like that champion. It provides "skintimidation" to the other team.
I don't go as far as Aarseth in terms of rejecting aesthetics or narratives. I like that we have these things, and I like that they are better than they once were. I think most people feel that way. However, it's not a be-all-and-end-all proposition if you play a game that doesn't have a great story or stretches your moral compass. Those games could be wonderful games. There are…
logikblok · 2025-03-09
Related by the same creator https://pippinbarr.com/itisasifyouweredoingwork/
More accessible on desktop.
Tao3300 · 2022-09-29
Reminds me of https://pippinbarr.com/it-is-as-if-you-were-playing-chess/info/
Except it's It is as if you are reading Twitter
derefr · 2020-06-12
The parent's point being that feeling productive has roughly no correlation with being productive. You can feel very productive with that https://pippinbarr.github.io/itisasifyouweredoingwork/ game that was recently linked here; but that doesn't mean that you are more productive, and in fact you will be much less-so, because the "work" in the game is meaningless.
blululu · 2020-06-05
It already exists and it's fabulous:
https://pippinbarr.github.io/itisasifyouweredoingwork/
thebigship · 2020-04-25
The perfect Seinfeld game already exists: http://www.pippinbarr.com/games/thejuniormint/
dwighttk · 2020-03-28
https://pippinbarr.github.io/chesses/
(doesn't have Pauli Chess, but does have some fun variants)
bytesandbots · 2017-07-10
https://pippinbarr.github.io/itisasifyouweredoingwork/js/data.js
Why are some inspirational quotes commented while others aren't?
kzahel · 2017-07-05
If you tried it out and were a little confused, here's a little blog post about the motivation and development of the "game": http://www.pippinbarr.com/words/2017/06/14/narrative-framing-in-it-is-…
And some more information in form of a "press" release from the github: https://github.com/pippinbarr/itisasifyouweredoingwork/tree/master/pre…
I found the "game" to be somehow interesting.
jaredsohn · 2017-07-05
var jobTitler = {
subject: [
"Screen", //100
"Input", //400
"Dialog", //900
"Interface", //1600
"Data", //2500
"Big Data", //3600
"Choice", //4900
"System", //6400
"Computation", //8100
], // 9
position: [
"Administrator", //1000
"Technician", //4000
"Engineer", //9000
"Specialist", //16000
"Architect", //25000
"Executive", //36000
]
}
https://pippinbarr.github.io/itisasifyouweredoingwork/js/data.js
I'm guessing Computation Executive might be the highest if it uses the position field. (Don't have time to see how this data gets used to set the title.)
twic · 2017-03-06
Barr has also done a bit of ancient Greece:
http://www.pippinbarr.com/games/letsplayancientgreekpunishment/LetsPla…
Updated, touch-oriented version:
http://www.pippinbarr.com/games/letsplayancientgreekpunishmentlimitede…
jashkenas · 2017-03-06
This is delightful.
I only wish that someone would put it into a nondescript arcade cabinet in a hallway somewhere, so that people could stumble across it unprepared.
Edit: Naturally, it turns out that Mr. Barr has a PhD in this sort of thing, and that his thesis has to do with how we demonstrate our values during the course of playing video games. http://www.pippinbarr.com/academic/Pippin_Barr_PhD_Thesis.pdf
ronilan · 2017-03-06
Game URL from author's site:
https://www.pippinbarr.com/2017/01/25/snakisms/
Life is meaningless!
soneca · 2014-09-23
If you want to play with the trolley problem: http://www.pippinbarr.com/games/trolleyproblem/TrolleyProblem.html
totetsu · 2021-04-10
from my blog notes on ink see also:
"
pubcoder[1] or apple ibook(killed)
or kotobee or Twine which is from the Interactive Fiction Technology Foundation. .. and used to make this cool interactive browser experience burnt matches. more here"
1 https://docs.pubcoder.com/new/pubcoder_widgets_intro.html
2
https://www.kotobee.com/blog/how-create-interactive-ebook-guide/
3
https://twinery.org/
4 https://pippinbarr.com/games/burntmatches/
5
https://www.pippinbarr.com/2016/11/29/burnt-matches/