Lessmilk
lessmilk.com · Personal blog · on HN since 2014
Thomas Palef makes small HTML5 games, releasing one per week, and writes Phaser tutorials and the MilkyJS prototyping framework.
What HN saysCommenters enjoy playing Almost Pong and share their scores. They also praise the Phaser tutorials as a reference and follow the weekly game series with interest.
20HN people shared it
11linked it in comments
19stories submitted
1.6Kstory points
3 years agolast shared
2014people per year2026
Most-shared posts
- 1One new HTML5 game per week8 people · 86 points · first shared 2014 · 25 comments on HN
- 2Show HN: I made a web game called Almost Pong4 people · 1.1K points · first shared 2022 · 181 comments on HN
- 3Show HN: I'm building one html5 game per week, here is game #33 people · 4 points · first shared 2014 · 1 comments on HN
- 4Show HN: My 12 HTML5 games in 12 weeks challenge2 people · 8 points · first shared 2014 · 1 comments on HN
- 512 HTML5 games in 12 weeks using Phaser2 people · 1 points · first shared 2015 · discussion on HN
- 6Show HN: I've been making one HTML5 game per week. Here's my 10th game1 people · 362 points · first shared 2014 · 148 comments on HN
- 7Weekly HTML5 Game #12: Crazy Snake1 people · 2 points · first shared 2014 · discussion on HN
- 8MilkyJS, a Simple HTML5 Framework to Quickly Prototype Games1 people · 2 points · first shared 2016 · 1 comments on HN
- 9Lessmilk.com Game a week – Game #131 people · 2 points · first shared 2014 · discussion on HN
- 10Discover the Power of Unity 2D1 people · 1 points · first shared 2016 · discussion on HN
- 11Show HN: Game #11: The Three Hearts1 people · 1 points · first shared 2014 · discussion on HN
- 12Box Jump for iOS/Android1 people · 1 points · first shared 2014 · discussion on HN
- 13Show HN: Stacked Boxes, my first Unity game (playable in your browser)1 people · 1 points · first shared 2014 · discussion on HN
- 14Phaser tutorial1 people · first shared 2015
- 15Gravity snake1 people · first shared 2022
What HN people wrote when they linked it
p0la · 2022-03-02
My best score at Almost Pong is 34! https://www.lessmilk.com/almost-pong/
MrLispy · 2022-03-02
My best score at Almost Pong is 49! https://www.lessmilk.com/almost-pong/
Good game! I had fun playing it.
janithl · 2015-08-16
Thomas Palef wrote 12 Phaser games in 12 weeks sometime back: http://www.lessmilk.com/
neovive · 2015-07-26
I just started with Phaser last month and it's great. Your tutorials page was a great reference for me(http://www.lessmilk.com/phaser-tutorial/). 2.4 looks great. Have you experimented with the support for boned Creature animations? I've ben testing out Creature for 2D skeletal animation and it seems quite nice.
dpcan · 2015-05-18
Going back to day 1, it looks like she's doing 180 games for 180 days.
I love watching these unfold! My only suggestion is that with every game you make, try to stray from the norm a bit, and a splash of creativity, or a twist on the game.
My favorite one of these was 12 games in 12 days at lessmilk.com
http://www.lessmilk.com/12games
He not only made a new game every week for 12 weeks, it seemed that week after week, the ideas became a little more interesting each time, to the point that I couldn't wait for his next game to come out.
For example, he also made a Snake game, but after you eat about 3 or 4 apples, the entire board started rotating. It was a genius twist I had never seen before. You just never expect a Snake game to take a turn like that, and it's a great experience.
lessmilk · 2014-02-27
I'm currently making one new HTML5 game per week. My project was recently on the front page of HN.
You can play my games are learn more about the project (tutorials, etc.) on my website: http://www.lessmilk.com
drhayes9 · 2014-02-11
Yup, it's pretty much a perfect place to start. Browsers are ubiquitous, 2d gaming is pretty easy to understand and get started with, and the results can be surprisingly addictive despite their simplicity: http://www.lessmilk.com
Developing your own game engine that suits your needs in JS would be pretty instructive as well. There are a metric ton of JS game engines out there, many of them open source, so you can see what tradeoffs they made with respect to performance, quality, etc, while developing your own. It's really not hard to get stuff drawing on the screen with JS and canvas.
I could imagine writing a game with your kids that uses Phaser to get them started, then figuring out something Phaser can't do (or doesn't do well) and showing them how to open the code, read it, grok it, change it, etc. Very cool.
bitsoda · 2014-02-11
Some guy is using this framework to make a game a week. His third game is particularly addictive, yet very simple. Check them out: http://www.lessmilk.com/
joshdance · 2014-04-01
qw · 2022-03-02
Another game he made, also has an epic soundtrack: https://www.lessmilk.com/gravity-snake/
davidslv · 2014-01-14
Very cool, i like this one http://www.lessmilk.com/3/