Ironic Sans
ironicsans.ghost.io · Group blog · on HN since 2025
Ironic Sans is Eric Hammer's blog of oddball media trivia, small web games, and curiosities like the DOOMscrolling game and Star Trek cameos.
What HN saysHN commenters link it for DOOMscrolling: The Game, which people say they still play, and the author joined the thread to answer feedback.
16HN people shared it
2linked it in comments
16stories submitted
806story points
3 months agolast shared
2025people per year2026
Most-shared posts
- 1Proof that Patrick Stewart exists in the Star Trek universe3 people · 18 points · first shared 2025 · 1 comments on HN
- 2DOOMscrolling: The Game2 people · 428 points · first shared 2025 · 101 comments on HN
- 3A 1969 camera operators' strike created Upstairs Downstairs multiverse2 people · 5 points · first shared 2026 · discussion on HN
- 4Why is everybody knitting chickens?1 people · 173 points · first shared 2025 · 121 comments on HN
- 5The JAWS shark is public domain1 people · 150 points · first shared 2025 · 31 comments on HN
- 6How We Used To Get Jobs: A Newspaper Classifieds Story1 people · 18 points · first shared 2026 · 2 comments on HN
- 7When "Hackers" Was Hacked1 people · 3 points · first shared 2026 · discussion on HN
- 8There Be Whales Here1 people · 3 points · first shared 2025 · discussion on HN
- 9The Silly Apps Graveyard1 people · 2 points · first shared 2026 · discussion on HN
- 10The Other Twin Towers in the Spider-Man Trailer1 people · 2 points · first shared 2026 · discussion on HN
- 11Keyword: Illusion1 people · 2 points · first shared 2025 · discussion on HN
- 12It's Their Mona Lisa1 people · 1 points · first shared 2026 · discussion on HN
- 13The Long Reply1 people · 1 points · first shared 2026 · discussion on HN
- 14Homepage1 people · first shared 2025
What HN people wrote when they linked it
ironicsans · 2025-09-11
Hi! I’m late to the conversation and maybe this will be buried too far to notice, but as the person who made this game I’ve really enjoyed reading all the comments and thought I’d address some of them. In no particular order:
* Yes the game is easier on taller screens where you can see more of the game at once. I considered making gameplay literally identical everywhere by scaling it or capping the size, but this way felt more in the spirit of real doomscrollable content, since web pages are taller on different devices.
* The game is not inspired by Ron Gilbert’s upcoming Death By Scrolling, which I only just learned about and am relieved to see is not the same concept. But I’m a Ron Gilbert fan and can’t wait to play it.
* Yes, you can cheat the Wall of Fire, as people noticed. It’s not constantly present. Once it’s a certain distance behind you (I think 20m), it’s not in memory anymore and won’t chase you. It only shows up again if you remain within the same 10m area (+/- 5m) for 7 seconds or longer. So if you move up and down enough, it won’t come.
* A few people have commented about the scrolling speed and momentum. I actually worked on this, it wasn’t up to the LLM to decide. I had the LLM make a config file with parameters I could tweak for top speed, friction, momentum, acceleration, deceleration, etc., and played with it until I was happy with it on my devices. But I did play on a borrowed device and it had a slightly different feel. So it may feel different on…
willj · 2025-10-20
DOOMscroll[1] for sure! I still play it since hearing about it on HN.
[1] https://ironicsans.ghost.io/doomscrolling-the-game/