Ironic Sans

ironicsans.ghost.io · Group blog · on HN since 2025

Ironic Sans is Eric Hammer's blog of oddball media trivia, small web games, and curiosities like the DOOMscrolling game and Star Trek cameos.

What HN saysHN commenters link it for DOOMscrolling: The Game, which people say they still play, and the author joined the thread to answer feedback.
16HN people shared it
2linked it in comments
16stories submitted
806story points
3 months agolast shared
2025people per year2026

Most-shared posts

  1. 1
  2. 2
    DOOMscrolling: The Game
    2 people · 428 points · first shared 2025 · 101 comments on HN
  3. 3
  4. 4
    Why is everybody knitting chickens?
    1 people · 173 points · first shared 2025 · 121 comments on HN
  5. 5
    The JAWS shark is public domain
    1 people · 150 points · first shared 2025 · 31 comments on HN
  6. 6
    How We Used To Get Jobs: A Newspaper Classifieds Story
    1 people · 18 points · first shared 2026 · 2 comments on HN
  7. 7
    When "Hackers" Was Hacked
    1 people · 3 points · first shared 2026 · discussion on HN
  8. 8
    There Be Whales Here
    1 people · 3 points · first shared 2025 · discussion on HN
  9. 9
    The Silly Apps Graveyard
    1 people · 2 points · first shared 2026 · discussion on HN
  10. 10
    The Other Twin Towers in the Spider-Man Trailer
    1 people · 2 points · first shared 2026 · discussion on HN
  11. 11
    Keyword: Illusion
    1 people · 2 points · first shared 2025 · discussion on HN
  12. 12
    It's Their Mona Lisa
    1 people · 1 points · first shared 2026 · discussion on HN
  13. 13
    The Long Reply
    1 people · 1 points · first shared 2026 · discussion on HN
  14. 14
    Homepage
    1 people · first shared 2025

What HN people wrote when they linked it

ironicsans · 2025-09-11
Hi! I’m late to the conversation and maybe this will be buried too far to notice, but as the person who made this game I’ve really enjoyed reading all the comments and thought I’d address some of them. In no particular order: * Yes the game is easier on taller screens where you can see more of the game at once. I considered making gameplay literally identical everywhere by scaling it or capping the size, but this way felt more in the spirit of real doomscrollable content, since web pages are taller on different devices. * The game is not inspired by Ron Gilbert’s upcoming Death By Scrolling, which I only just learned about and am relieved to see is not the same concept. But I’m a Ron Gilbert fan and can’t wait to play it. * Yes, you can cheat the Wall of Fire, as people noticed. It’s not constantly present. Once it’s a certain distance behind you (I think 20m), it’s not in memory anymore and won’t chase you. It only shows up again if you remain within the same 10m area (+/- 5m) for 7 seconds or longer. So if you move up and down enough, it won’t come. * A few people have commented about the scrolling speed and momentum. I actually worked on this, it wasn’t up to the LLM to decide. I had the LLM make a config file with parameters I could tweak for top speed, friction, momentum, acceleration, deceleration, etc., and played with it until I was happy with it on my devices. But I did play on a borrowed device and it had a slightly different feel. So it may feel different on…
willj · 2025-10-20
DOOMscroll[1] for sure! I still play it since hearing about it on HN. [1] https://ironicsans.ghost.io/doomscrolling-the-game/

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