Christoph Pojer
cpojer.net · Personal blog · on HN since 2021
Christoph Pojer (Nakazawa), a former Meta engineer behind Jest, writes about JavaScript tooling, engineering management, LLM workflows, and his indie game studio.
What HN saysHN commenters respond to his open-source and game-preservation approach, and one includes his blog among recommended tech-focused reading lists.
15HN people shared it
2linked it in comments
31stories submitted
212story points
3 months agolast shared
2021people per year2026
Most-shared posts
- 1Dependency Managers Don’t Manage Your Dependencies5 people · 26 points · first shared 2021 · 2 comments on HN
- 2Fastest Frontend Tooling in 20222 people · 5 points · first shared 2022 · discussion on HN
- 3My Latest LLM Workflow and Modern Engineering Values2 people · 5 points · first shared 2026 · discussion on HN
- 4Mastering Tech Lead Management2 people · 4 points · first shared 2022 · discussion on HN
- 5A Management Starter Pack2 people · 4 points · first shared 2021 · discussion on HN
- 6I’m establishing an indie game studio and open source tech company2 people · 4 points · first shared 2023 · discussion on HN
- 7Building a JavaScript Testing Framework2 people · 4 points · first shared 2021 · discussion on HN
- 8You are absolutely right? – Christoph Nakazawa2 people · 3 points · first shared 2025 · discussion on HN
- 9Front End Engineer Archetypes2 people · 3 points · first shared 2022 · discussion on HN
- 10Show HN: I open sourced Athena Crisis, a game built with React and CSS1 people · 74 points · first shared 2024 · 8 comments on HN
- 11Building a JavaScript Bundler1 people · 51 points · first shared 2022 · 8 comments on HN
- 12Rethinking JavaScript Infrastructure1 people · 18 points · first shared 2021 · discussion on HN
- 13Set up a new Mac, Fast1 people · 3 points · first shared 2022 · discussion on HN
- 14Inclusion in a Distributed World1 people · 2 points · first shared 2021 · discussion on HN
- 15Principles of Developer Experience1 people · 2 points · first shared 2021 · discussion on HN
What HN people wrote when they linked it
cpojer · 2024-08-05
This is great! As an indie game developer I care a great deal about game preservation. The game I'm working on requires Internet upon the first start and seamlessly syncs game state across your devices, but I pushed for open sourcing as much code as possible. We released 75% of the game's code under the MIT License[1], even before the game's full release. With the infra we built, we can publish the entire source within minutes once the game is no longer commercially viable.
[1] https://cpojer.net/posts/athena-crisis-open-source
ZephyrBlu · 2024-06-05
This is a tech-focused selection from my personal list, with a few more business-y sources thrown in:
- https://erikbern.com
- https://lethain.com
- https://commoncog.com
- https://scattered-thoughts.net
- https://danluu.com
- https://ideolalia.com
- https://staysaasy.com
- https://collabfund.com
- https://blog.nelhage.com
- https://jacobian.org
- https://equalventures.substack.com
- https://defmacro.org
- https://spakhm.com
- https://apenwarr.ca
- https://scarletink.com
- https://benkuhn.net
- https://cpojer.net
- https://brandur.org
- https://zeptonaut.com
Let me know if you want some reading recommendations for any of these!