Alain Galvan
alain.xyz · Personal blog · on HN since 2018
Alain Galvan writes about graphics programming, including comparisons of graphics APIs, WebGPU and WebGL tutorials, ray tracing and game frame analyses.
What HN saysHN commenters link it as a reference on how modern graphics APIs are converging and for its raw WebGPU tutorial and frame analyses.
19HN people shared it
3linked it in comments
18stories submitted
396story points
1 year agolast shared
2018people per year2026
Most-shared posts
- 1A Comparison of Modern Graphics APIs6 people · 8 points · first shared 2018 · discussion on HN
- 2Raw WebGPU4 people · 102 points · first shared 2020 · 41 comments on HN
- 3Raw WebGL – An overview on how to write a WebGL application2 people · 7 points · first shared 2019 · discussion on HN
- 4Frame Analysis in Overwatch2 people · 2 points · first shared 2020 · discussion on HN
- 5Ray Tracing Denoising1 people · 138 points · first shared 2019 · 44 comments on HN
- 6A Review of Shader Languages1 people · 134 points · first shared 2022 · 52 comments on HN
- 7Ray Tracing Acceleration Structures (2022)1 people · 2 points · first shared 2023 · discussion on HN
- 8GUI Architecture with Graphics APIs1 people · 1 points · first shared 2022 · discussion on HN
- 9Frame Analysis of Minecraft RTX1 people · 1 points · first shared 2023 · discussion on HN
- 10GPGPU Compute Concepts1 people · 1 points · first shared 2024 · discussion on HN
What HN people wrote when they linked it
GeekyBear · 2025-10-08
You should probably read up on the subject.
> Low level Graphics APIs such as Vulkan, DirectX, Metal, and WebGPU, are converging to a model similar to the way GPUs are currently built.
https://alain.xyz/blog/comparison-of-modern-graphics-apis
Proton is not some magic software that is immune to taking a performance hit when you translate from one API to another.
keyle · 2023-10-30
grovesNL · 2020-04-23
There are some resources for wgpu-rs linked from the blog post (such as https://sotrh.github.io/learn-wgpu/).
There are also some tutorials available that demonstrate how to use the browser API directly:
- Raw WebGPU https://alain.xyz/blog/raw-webgpu
- Get started with GPU Compute on the Web https://developers.google.com/web/updates/2019/08/get-started-with-gpu…