W

We Make Money Not Art

we-make-money-not-art.com · Personal blog · on HN since 2009

Art and technology blog by Régine Debatty covering new media art, design, biotech and science-driven creative projects.

What HN saysHN commenters mention it as a site they follow for art and design, and also admire its domain name.
42HN people shared it
15linked it in comments
36stories submitted
76story points
4 months agolast shared
2009people per year2026

Most-shared posts

  1. 1
    We Make Money Not Art
    7 people · 3 points · first shared 2009 · discussion on HN
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  3. 3
    We the Bacteria. Notes Toward Biotic Architecture
    2 people · 3 points · first shared 2026 · discussion on HN
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  5. 5
    Growing a chicken without a cortex
    2 people · 2 points · first shared 2012 · discussion on HN
  6. 6
    Suohpanterror: Propaganda posters from Sápmi
    1 people · 8 points · first shared 2015 · discussion on HN
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  8. 8
    Inside the Global Seed Vault
    1 people · 5 points · first shared 2012 · discussion on HN
  9. 9
    Ice Lab: New Architecture and Science in Antarctica
    1 people · 4 points · first shared 2013 · 1 comments on HN
  10. 10
    "Farmification" of a Chinese Joystick Factory
    1 people · 3 points · first shared 2012 · discussion on HN
  11. 11
    Book review: Form+Code
    1 people · 3 points · first shared 2010 · discussion on HN
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What HN people wrote when they linked it

chrisweekly · 2023-08-10
Random tangent - your comment reminded me about one of my all-time favorite domain names (the site's decent too, but I'm focused on the name). https://we-make-money-not-art.com/
yan · 2009-05-25
wooster collective is mostly about street art iirc. I like and follow: http://www.we-make-money-not-art.com/, http://illusion.scene360.com/
tern · 2018-09-10
For anyone interested in the history of generative art and its parent discipline "(new) media art", some historical resources: - http://generative.net/read/home - http://www.medienkunstnetz.de/mediaartnet/ - http://userwww.sfsu.edu/swilson/book/infoartsbook.html - http://archive.aec.at/, and https://s3.amazonaws.com/arena-attachments/139740/8aec5cb9da76a6194bfc… - http://dada.compart-bremen.de/ - http://turbulence.org/ - http://neural.it/ (magazine) - http://rhizome.org/art/artbase/ - http://www.nettime.org/ (classic net.art mailing list) - http://we-make-money-not-art.com/ (previous-generation blog) - http://www.creativeapplications.net/ (current generation blog) Referring to Naon as a "prodigy" is a deeply out-of-context claim.
msutherl · 2014-07-10
Indeed these photos and the techniques are gimmicky – basically amateur/advertising-level work, or a kind of soulless copy of mid-20th century minimalism. If you want to take good photographs, study actual fine artists, not blogs. Stay away from Flickr. Follow actual contemporary artists on Instagram. However, if you want to make backdrops for hipster startup home pages, then by all means. Some resources: - any 'History of Western Art' book - any 'History of Photography' book - http://www.contemporaryartdaily.com/category/exhibitions/ - http://we-make-money-not-art.com/archives/photography/ - http://www.art21.org/artists - http://www.vvork.com/
samanbb · 2013-04-04
deviantART has a reputation for being the most lowbrow of the popular art sharing sites on the Internet. It's all comics, bad photography, and fanart. No serious artist would put their work up there. Flickr is slightly more respected. Tumblr has the most respect among "real artists". Good coverage on the intersection between art and tech happens at http://rhizome.org/ & http://we-make-money-not-art.com/.
lwhi · 2010-12-11
Art and code are definitely compatible, and there is certainly a market for digitally curated / created art. If you want to create art, spend time exploring and educating yourself. Learn what you like, what you find interesting and what you feel is worth exploring. There are quite a few people who seem to be making money in these fields, via commissioned works - one that spring to mind is Robert Hodgin [1]/[2]. There are also galleries which specialise in 'digital art'. I know of one in particular in Berlin [3]. There are blogs which cover digital and emerging forms of art. [4] [5] I've only just scratched the surface .. there's a LOT that's definitely worth exploring. [1] http://www.flight404.com/ [2] http://roberthodgin.com/ [3] http://dam-berlin.de/ [4] http://www.vvork.com/ [5] http://we-make-money-not-art.com/
wallflower · 2010-09-07
Obligatory link to a fascinating (because it is so mundane) photograph of the East Coast terminus of a fiber link The photographer, Taryn Simon, has a fascinating book of images of places that are not accessible to the public ("An American Index of the Hidden and Unfamiliar") > My favourite is the Transatlantic Submarine Cables Reaching Land (VSNL International, Avon, NJ). It is really scary to realize that something that looks so fragile and mundane as those orange cables holds the key to all the virtuality that has come to almost constitute the essence of my life. http://www.we-make-money-not-art.com/wow/0aaechellle.jpg http://tarynsimon.com/tarynsimon1_cryonics.html
dm2 · 2014-07-18
There has been talks of headless chickens for use as food before. http://www.wired.com/2012/02/headless-chicken-solution/ http://we-make-money-not-art.com/archives/2012/02/farming-the-unconsci… I'm not going to say impossible, but we just don't need them at this point. Plus since a lot of these genetic experiments would be ultimately affecting something in the brain, it might be near pointless. I don't know, I just don't see it being plausible or necessary or allowed anytime soon. If we can grow headless bodies, we can just use the organs for transplants, so... that'd be much easier. I don't know, that's kind of a strange question that I don't feel comfortable even considering. Not many scientists would be comfortable experimenting on headless humans either. Understanding DNA/RNA and simulating it with computers while using animals to verify the algorithms might be more effective. Basically science is: predict what will happen, try everything, see what happens, study the results, don't blow yourself up or kill people. Mice and other animals are debatable to harm if necessary, greater good I suppose.
ag2112 · 2024-10-23
I helped an artist make a File Extinguisher - https://we-make-money-not-art.com/the_icas_digita/. Useful.
DavidVoid · 2022-06-28
This page seems to explain it a bit better [1]. Tiny Mining is the, rather bizarre, idea to "mine" rare earth minerals from living humans, instead of from mines. [1] https://we-make-money-not-art.com/tiny-mining-extracting-minerals-from…
h0l0cube · 2021-03-18
I find these arguments unsettling, but it reminds me of this: https://we-make-money-not-art.com/farming_the_unconscious/ > As long as their brain stem is intact, the homeostatic functions of the chicken will continue to operate. By removing the cerebral cortex of the chicken, its sensory perceptions are removed. It can be produced in a denser condition while remaining alive, and oblivious. > The feet will also be removed so the body of the chicken can be packed together in a dense volume. > Food, water and air are delivered via an arterial network and excreta is removed in the same manner. Around 1000 chickens will be packed into each ‘leaf’, which forms part of a moving, productive system.
sp332 · 2012-03-21
Here's Quinn Norton's talk at 23C3 (five years ago) about functional body modification, including her personal experience & some of the problems with embedded magnets: warning it's a little graphic https://www.youtube.com/watch?v=voA7Uz7uABE There's a text-and-picture summary here if you don't want to watch the video, also with graphic photos: http://www.we-make-money-not-art.com/archives/2007/01/quinn-norton-on.…
freeflight · 2019-09-28
The US, by their own admission, is "killing people based on metadata" [0]. Which in practice is done by using machine learning [1] on huge data sets gathered with that global surveillance enabled trough Five Eyes. Because the army of humans that could manually sort trough those zettabytes of data has yet to be cloned. All that ends up in the fancy-sounding "disposition matrix" [2] aka the USGs kill-list. It's just systems upon systems doing their thing and nobody is directly responsible or accountable for anything that ends up happening, like when yet another 30 Afghani farmers get "splatted" by accident [3]. Considering how this has been going on for close to two decades, and the US has a very convenient way going about the casualty statistics [4], I guess these Afghani farmers are just another rounding error in the "war on terror". Figures, because before that they were mostly considered biometric cattle [5] and lab-rats for fantasies about "full-spectrum surveillance" [6]. Note: Under Trump, the USG now even stopped releasing their shined up drone statistics. So it's pretty much impossible to know the full scale about what's still going on to this day. [0] https://www.nybooks.com/daily/2014/05/10/we-kill-people-based-metadata… [1] https://arstechnica.com/information-technology/2016/02/the-nsas-skynet… [2] https://en.wikipedia.org/wiki/Disposition_Matrix [3]…
juliendorra · 2015-05-16
Concerning judging, I advise everyone to… just drop it! We started dropping it when we launched Museomix[1] as it made no sense for the mood and culture we wanted to create: inclusive, cross-disciplinary, community building oriented. Back in 2010 and 2011 with the first ArtGame Weekends we had a jury and a small money prize. Most people didn't in fact care for both of them: it was just not an integral part of what motivated them. On the other hand, jury and competition induce several issues. One is explicitly stating from the get go that only some teams and projects will have merits. Another one is falsely relying on the prizes as the solution to what happen next (we gave you 5000€, now go build v1). Jury and winners in hackathons are event a PR trap! With a winner, you now have to focus your post-event PR solely on the winner, loosing the possibilities of picking and talking about the right project to the right person. So, I now advise my community friends and my corporate clients to not have a jury in their hackathons, but to instead have, for example, a Mentor panel. They are not there to elect a winner, but to close the event, create a demo goal, and most importantly use their knowledge of the ecosystem(s) to trace a path for the teams to pursue their project (by for example referring them to the right persons or organizations). One of my very clever client decided she would instead of having a single prize just give away all the tech she bought for the participants…

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