Scott Hurff
scotthurff.com · Personal blog · on HN since 2013
Scott Hurff is a product designer who writes about mobile interface design, prototyping tools, and animation.
What HN saysHN links it mostly for his thumb zone heat map from 'How to Design for Thumbs', which commenters identify as the source of diagrams used elsewhere.
16HN people shared it
3linked it in comments
18stories submitted
304story points
1 year agolast shared
2013people per year2026
Most-shared posts
- 1How to Design for Thumbs in the Era of Huge Screens5 people · 7 points · first shared 2014 · discussion on HN
- 2How to fix a bad user interface3 people · 130 points · first shared 2015 · 23 comments on HN
- 316 CEOs & product designers teach you how to ship products faster in new book2 people · 7 points · first shared 2013 · 6 comments on HN
- 4How to Learn Quartz Composer and Origami2 people · 3 points · first shared 2014 · discussion on HN
- 5Facebook Paper's gesture problems1 people · 130 points · first shared 2014 · 64 comments on HN
- 6How Secret uses your address book1 people · 11 points · first shared 2014 · discussion on HN
- 7What product designers can learn from iOS 8's iMessage changes1 people · 7 points · first shared 2014 · discussion on HN
- 8How to Get Animations Out of Your Head1 people · 4 points · first shared 2014 · discussion on HN
- 9George Lucas, Metallica & Steve Jobs: creators who live on the fringe1 people · 2 points · first shared 2013 · discussion on HN
- 10Using science to make truly tappable user interfaces1 people · 1 points · first shared 2017 · discussion on HN
- 11Content Is the Hero1 people · 1 points · first shared 2020 · discussion on HN
- 12Steal these four lessons I learned while building an App Store featured app1 people · 1 points · first shared 2014 · discussion on HN
- 13Thumb zones lineup.png1 people · first shared 2017
What HN people wrote when they linked it
shagie · 2025-06-02
From a few years ago with a Thumb Zone Heat Map - https://www.scotthurff.com/posts/how-to-design-for-thumbs-in-the-era-o… (searching around, this appears to be the source since other blog posts that include it or mention it with attribution have 'Based on Scott Hurffs "How to design for thumbs in the era of huge screens"'
kuschku · 2017-10-22
I can also hold them for you while switched on without issue. I photographed them switched off because it was faster to do it this way, as otherwise I’d first have to power them on and set them up.
But notice the Moto G (2014) in the album, which is on, and doesn’t show interference.
Or,look at this helpful graphic Scott Hurf made http://scotthurff.com/images/posts/thumb-zone-2/thumb-zones-lineup.png
jaclaz · 2017-10-06
Those diagrms come from here:
http://scotthurff.com/posts/how-to-design-for-thumbs-in-the-era-of-hug…
though even there I cannot find any explanation for "ow-space".
Maybe a reference to some game?