Rive Blog
rive.app · Company blog · on HN since 2021
Rive's company blog covers its vector animation tool, graphics format, open-source renderer, and Luau scripting.
What HN saysHN commenters recommend Rive as an alternative to Lottie and as a Flash-like authoring tool for interactive animation, including serious uses.
54HN people shared it
37linked it in comments
25stories submitted
550story points
6 months agolast shared
2021people per year2026
Most-shared posts
- 1Rive35 people · 16 points · first shared 2021 · discussion on HN
- 2Faster, Smaller and Interactive Animations5 people · 2 points · first shared 2023 · 1 comments on HN
- 3Rive Renderer for real-time vector graphics is now open source3 people · 437 points · first shared 2024 · 126 comments on HN
- 4Reinventing Feathering for the Vectorian Era2 people · 78 points · first shared 2025 · 10 comments on HN
- 5Rive – Why Scripting Runs on Luau2 people · 5 points · first shared 2025 · discussion on HN
- 6Rive – Vector Feathering – A new way to create vector glow and shadow effects2 people · 2 points · first shared 2025 · 1 comments on HN
- 7Rive: A new graphics format for the interactive era2 people · 2 points · first shared 2023 · discussion on HN
- 8Use cases2 people · first shared 2022
- 9Pricing2 people · first shared 2024
- 10Editor2 people · first shared 2024
- 11Rive GameKit – draw an unprecedented amount of vectors1 people · 2 points · first shared 2023 · 1 comments on HN
- 12Rive adds MCP support in Early Access1 people · 2 points · first shared 2025 · 1 comments on HN
- 13Rive: An end-to-end pipeline for interactive graphics1 people · 1 points · first shared 2022 · discussion on HN
- 14Rive for Unity Now Available1 people · 1 points · first shared 2023 · discussion on HN
- 15Rive – Introducing Layouts1 people · 1 points · first shared 2024 · discussion on HN
What HN people wrote when they linked it
segphault · 2025-06-02
An alternative to Lottie that's seriously worth considering is Rive. This is personally what I'd choose for non-trivial use cases. https://rive.app
leetrout · 2024-02-20
Couple things I've seen in this space looking around the past couple weeks...
Flutter made a different engine called Impeller[0] which is replacing Skia. Which is a bit surprising as an ignorant outsider. I hope that works out.
Rive (https://rive.app), is a new animation tool that targets multiple platforms including web and their CEO Guido Rosso gave a great interview on School of Motion[1] about how they are building an animation first vector engine. There is a side by side demo at 46:56[2] of Skia, Impeller and Rive.
0: https://docs.flutter.dev/perf/impeller
1: https://www.youtube.com/watch?v=U0Jd5-eStu4&t=2514s
2: https://youtu.be/U0Jd5-eStu4?si=8vv3c2bw3VumLzeu&t=2816
timsneath · 2022-02-25
There's a good UI design environment emerging from FlutterFlow: https://flutterflow.io
There's also a great Flash-like vector-based animation designer called Rive, which is itself written in Flutter (and generates code for Flutter): https://rive.app
neurowave · 2026-04-29
Interactive engine for building apps, games, products with lots of motion https://rive.app
hobofan · 2026-03-05
I think Rive[0] is quite competitive with what was possible back then in covering the full authoring stack.
[0]: https://rive.app
pier25 · 2025-06-11
Raph, are you familiar with Rive[1]?
Their vector rendering implementation is much faster than Skia[2].
How does Vellum compares to Rive in terms of performance?
[1] https://rive.app/
[2] https://x.com/gordonphayes/status/1654107954268782595
euvin · 2025-05-25
I've used Rive in a small personal project before and I really can't imagine creating or editing web animations in any other way. Apparently they also made their own vector-based feathering technique, which is also amazing:
https://rive.app/blog/introducing-vector-feathering
I do understand the appeal for an open format though. Rive seems to have their own proprietary (documented) binary format: https://rive.app/docs/runtimes/advanced-topic/format
O-stevns · 2024-10-02
While Lottie has existed for a long time, I'd consider looking into Rive instead https://rive.app/
Compared to Lottie, you can make animations for Rive directly in their web editor.
The downside is that you have to create an account to use it.
happytiger · 2024-03-12
This looks like a free version of https://rive.app/ (also free).
What would you say differentiates it? And why would I pick yours over rive long term?
rprwhite · 2024-03-12
I think this might be right up your alley, along with some of the children comments: https://rive.app
It’s pretty much modern Macromedia Flash. Except a JS runtime, rather than plugin.
pers0n · 2023-08-15
https://rive.app/ Rive has better performance than Lottie, I’m not affiliated in anyway
cloked · 2023-06-23
Rive is great and simple, its kinda a better version of Lottie. here is some resources to learn more:
https://rive.app/use-cases
https://rive.app/blog/rive-as-a-lottie-alternative
marban · 2023-06-23
wiradikusuma · 2023-03-08
Another nascent tool is Rive ( https://rive.app/ ). It claims to produce smaller output than Lottie ( https://lottiefiles.com/ ), which itself another animation container(?)—imagine .SWF for Flash.
gman83 · 2023-01-25
I use Rive - https://rive.app/ - which is built in Flutter and it works well on the web.
skilled · 2022-12-06
I suppose Rive [0] will have to make a response to this to clarify just how much better it is than Lottie - as far as performance goes.
[0]: https://rive.app/
paulgb · 2022-09-19
I think something like what you're wishing for will happen, but I don't think it will come from Adobe.
I explored a bunch of apps in this category over the weekend and was pretty impressed with what's out there, although it still feels early. Rive (https://rive.app/) is probably the one I'm most excited about; their state-machine approach is novel (at least to me) and feels like a solid approach. Unfortunately they don't support text yet, which is a deal-breaker for what I wanted to do, but they say it's coming.
The Lottie (https://airbnb.design/lottie/) ecosystem is also interesting. Funny enough, Adobe still seems to dominate as a pipeline for generating Lottie files (Illustrator -> After Effects), even though you need a third-party plugin to do it.
hansworst · 2022-03-07
I recently came across https://rive.app/ which seems to make some steps in the right direction as a replacement for Flash-the-authoring-tool.
rimher · 2021-12-21
https://rive.app is a free tool to create animations that integrates with a number of 'player libraries' (aka runtimes) that support most modern platforms.
Rive focuses more on interactivity, rather than just playing back a small clip like Lottie is.
porcc · 2021-07-14
Spline is 3D--here's a 2D alternative that has a lot of momentum recently:
https://rive.app/
okamiueru · 2021-03-03
I have to agree with you. Maybe especially as someone coming from using flutter exclusively for app development. Someone joked about this at work "wait, so flutter 1 did not enable developers to create beautiful, fast and portable apps for any platform?"
I had a vague idea that flutter 1 had a desktop/server like backing so that it could be used to develop desktop apps. Maybe this was incorrect, and only possible now with flutter 2? I'm still confused. This app: https://rive.app/ was made using flutter 1, no? It runs in the browser, so maybe this is the key difference with flutter 2, that... it allows native apps?
hibern8 · 2026-02-05
another_kel · 2025-04-04
Have you tried https://rive.app/ ?
hermet · 2025-04-03
I happened to come across the following page recently: https://rive.app/blog/rive-as-a-lottie-alternative
I found it interesting that Rive officially compared itself to Lottie based on fairly recent information. However, I was quite surprised by the many vague or inaccurate statements made about Lottie. As a developer familiar with Lottie, I'd like to offer a different perspective on a few key points.
1. Responsiveness
The claim that Lottie "regenerate animations" to scale for different screen sizes is puzzling. In most GUI environments, responsiveness is handled by standard layout and scrolling systems. Since Lottie animations are vector-based, they naturally scale according to their aspect ratio within the assigned layout. There is no need to regenerate the animation—rendering scalable vector graphics in real time is already built into the design.
2. Dynamic Data Integration
It’s inaccurate to describe Lottie as strictly static. Event Lottie supports scripting and allows runtime updates of animation properties, enabling dynamic behavior driven by external data or user interaction.
3. Blurs and Shadows
Lottie fully supports vector-based effects such as Gaussian blur and drop shadows. These are rendered as scalable vector effects— How this specifically increases file size. Doesn't make sense.
4. Masking
Lottie has multiple types of masking, including at least four distinct modes. One of the most powerful is the Matte feature, which goes well beyond basic alpha…
pjmlp · 2024-12-15
Looks like heading into that direction.
https://rive.app/
throw14082020 · 2023-08-16
Oh, how is this different to https://rive.app/ ?
mhoad · 2023-02-03
Probably this one https://rive.app/
Cloudef · 2022-12-01
There's rive that's very similar to flash https://rive.app/
tauist · 2021-03-21
Do you mean like https://rive.app but FOSS?
socalgal2 · 2026-03-05
I get that Flash hit a sweet spot. I'm not sure I get why nothing has really replaced it. There are other apps that give you animated vector graphics, in an IDE, with coding.
Here's 2?
https://rive.app/editor
https://cavalry.scenegroup.co/
I believe Unity doesn't do flash style vector animations. It will take in SVGs, turn them into meshes and apply skeletons. That said, it has replaced Flash in turns of the 1000s and 1000s of web games made with it.
https://poki.com/en/unity
https://itch.io/games/platform-web (majorty are Unity?)