OCS-Mag

ocsmag.com · Group blog · on HN since 2015

OCS-Mag is an online magazine covering Linux desktops, open source software, and related projects, including KDE, Guix, and Minetest in education.

What HN saysHN commenters link it for articles on Linux projects and using Minetest for education; one parent mentions their 5-year-old plays Minetest. No strong opinion on the magazine itself.
21HN people shared it
5linked it in comments
24stories submitted
208story points
6 years agolast shared
2015people per year2026

Most-shared posts

  1. 1
    KDE vs. Gnome Design Philosophies (2017)
    2 people · 36 points · first shared 2018 · 84 comments on HN
  2. 2
    Mining for Education
    2 people · 2 points · first shared 2016 · discussion on HN
  3. 3
    Universal Install Script by XKCD – Combat Test
    1 people · 63 points · first shared 2016 · 17 comments on HN
  4. 4
    KDE and the Menu Crisis
    1 people · 53 points · first shared 2017 · 45 comments on HN
  5. 5
    Guix: The Non-Aligned Universal Package Manager
    1 people · 11 points · first shared 2016 · 6 comments on HN
  6. 6
    2017 – Year of the Linux Desktop
    1 people · 5 points · first shared 2015 · discussion on HN
  7. 7
  8. 8
  9. 9
    The basic principles of security (and why they matter)
    1 people · 3 points · first shared 2015 · discussion on HN
  10. 10
    Plasma 5.13 – Amazing Tux, How Sweet Plasma
    1 people · 3 points · first shared 2018 · discussion on HN
  11. 11
    Hidden Mesh Gradients in Inkscape
    1 people · 3 points · first shared 2016 · discussion on HN
  12. 12
    KRunner – a hidden gem of the KDE Plasma desktop
    1 people · 3 points · first shared 2015 · discussion on HN
  13. 13
    Plasma secrets – Tips and tricks for the KDE desktop
    1 people · 3 points · first shared 2017 · discussion on HN
  14. 14
    Free Software’s Radical Past (2019)
    1 people · 2 points · first shared 2020 · discussion on HN
  15. 15
    Plasma 5.14 – Phasers on stun
    1 people · 2 points · first shared 2018 · discussion on HN

What HN people wrote when they linked it

severine · 2018-03-23
Dedoimedo featured some great projects recently, some of them abandoned: http://www.ocsmag.com/2018/03/21/the-magnificent-seven-unique-linux-pr… The unmaintained ones seem to be Kaptan (desktop configuration wizard) and TeenPup Magic Scripts (drag and drop scripts), not sure about Unity Dash.
mikegerwitz · 2017-07-26
This was on HN a while back, using Minetest for education: http://www.ocsmag.com/2016/04/04/mining-for-education/ My 5yo son has been playing Minetest for a number of months now and loves it. He has asked for certain features---e.g. having fire truck be able to shoot water to put out fires rather than having to get out and use buckets of water---and I intend to walk him through adding that feature and others as he gets older. He's asked for things in the game that there are no mods for---I intend to show him how to create them using Blender, which I also think he'll have fun doing (granted, I'll have to remember how to use Blender!). You may be able to do this in Minecraft, but I want him to see that _any_ aspect of the game can be modified and studied and shared, even outside its scripting language. I want him to see that it's encouraged, and normal. I don't want him to ever think that at some point, he'll be told "no, you can't do that", or "no, you can't see the source code---you can't study that". Education isn't a short-term goal: it evolves over time. Free Software is well suited for education[0] not only for its practical benefits of study, but for its social benefits that are in line with the inquisition encouraged by other fields. At this past year's LibrePlanet lightning talks, a speaker involved in gaming in free software provided his opinions on getting people involved with free gaming. Donald Robertson of the FSF provided his opinions on the matter…
TuringTest · 2015-10-20
> Germany tried that, in the end they've spent more money on migrating to OpenOffice and then even more money on migrating back. This is not how the people working in the Munich municipality tell the story. [1] Although the new city major has made statements of wanting to go back to Microsoft, [2] apparently the open source system is live and well. [3] So it seems that the whole story that "Germany switched from Windows to Linux, only to regret it years later" is a myth. [1]http://www.techrepublic.com/article/no-munich-isnt-about-to-ditch-free… [2]http://www.techrepublic.com/blog/european-technology/mayor-of-city-tha… [3]http://www.ocsmag.com/2015/08/24/no-munich-is-not-considering-ditching…
ars · 2018-01-14
> And I assume this plugin wouldn't work in Chrome (does it)? It used to - till Chrome disabled NAPI, but for a while you could reenable it, till eventually it was removed altogether. It used to work on all browsers, then one by one it stopped working, Mozilla was the last straw. The company has pivoted, so I guess they'll be all right, but their thing was a 3D graphics that worked everywhere. Now it's 3D graphics that you can build for many platforms - similar, but not exactly the same. One nice thing about the web plugin was that it worked on Linux, and very few other 3D games worked on Linux, unless specially written for it. > Mozilla all but destroying Unity because of their plugin/addon policy seems .. unlikely? Yah, I'm going to far. Mozilla was the last straw rather than the main insult. I blame Mozilla because Firefox was what I used, I didn't really notice when it stopped working in Chrome (other than some posts urging people to install Firefox, which I thought was cool). But today, right now, there are still a ton of Unity Web games that will soon be unplayable by anyone not running old code, and I find that sad, that all that work is just gone, destroyed. Read this: http://www.ocsmag.com/2017/04/29/kde-vs-gnome-design-philosophies/ I want Mozilla to be like KDE, not Gnome.
badsectoracula · 2018-06-08
> But little I knew, that this is actually specific to windows, and on Linux or macOS, the order is reversed Actually on Linux it depends on the toolkit and/or environment you are using and in this case it seems that GNOME/GTK is the odd one out. After doing some search, it looks like that every other toolkit and environment uses OK -> Cancel: http://ocsmag.com/wp-content/uploads/2015/02/plasma-krunner-modules.pn… (KDE) https://docs.kde.org/trunk5/en/kdeaccessibility/kmouth/kmouthctts.png (KDE) https://api.kde.org/4.x-api/kdelibs-apidocs/kdeui/html/kdialog.png (KDE) https://www.sao.ru/hq/sts/linux/book/xbook_marshall/prompt.gif (Motif) https://www.sao.ru/hq/sts/linux/book/xbook_marshall/dialog1.gif (Motif) http://northstar-www.dartmouth.edu/doc/idl/html_6.2/images/macro02.gif (Motif) http://www.antillia.com/oz++/images/IconBar.png (Motif) https://tkdocs.com/images/idleprefs_l.png (Tk) http://zetcode.com/img/gui/tkinter/colorchooser.png (Tk) http://www.fltk.org/doc-2.0/html/filechooser.gif (Fltk) Even on TUIs/Console the order tends to be OK -> Cancel: http://linuxcommand.org/images/adventure_dialog-radiolist.png (dialog) https://i.imgur.com/ruW7AQE.png (Free Vision) https://raw.githubusercontent.com/pfalcon/picotui/master/picotui.png (picotui) Also FWIW in my own programs i am always going OK -> Cancel since it feels more natural.

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