Alex Nevala-Lee
nevalalee.wordpress.com · Personal blog · on HN since 2014
Alex Nevala-Lee writes essays on science fiction, writers, creative work, game design and the history of technology.
What HN saysHN commenters link it as an interesting source on design philosophy, dead media and fiction. They post individual essays as further reading.
17HN people shared it
9linked it in comments
12stories submitted
809story points
4 years agolast shared
2014people per year2026
Most-shared posts
- 1The hotel bathroom puzzle2 people · 561 points · first shared 2018 · 260 comments on HN
- 2Solzhenitsyn’s Rosary (2016)1 people · 64 points · first shared 2021 · 69 comments on HN
- 3Acid test: on drugs and science fiction (2017)1 people · 51 points · first shared 2019 · 50 comments on HN
- 4The disintegrating cube1 people · 44 points · first shared 2022 · 17 comments on HN
- 5A Song of DOS and WordStar1 people · 27 points · first shared 2014 · 13 comments on HN
- 6The Creeps of the Cosmos (2017)1 people · 26 points · first shared 2021 · 20 comments on HN
- 7The soul of a new machine (2018)1 people · 26 points · first shared 2019 · 2 comments on HN
- 8Hubbard and the Empress (2018)1 people · 5 points · first shared 2020 · discussion on HN
- 9The Living Wage: On Robert Heinlein and Universal Basic Income1 people · 2 points · first shared 2018 · discussion on HN
- 10The Unfinished Lives (2018)1 people · 1 points · first shared 2021 · discussion on HN
- 11Wounded Knee, the Achilles Heel, and Elizabeth Warren1 people · 1 points · first shared 2018 · discussion on HN
- 12The Thing from Another Manuscript (2018)1 people · 1 points · first shared 2020 · discussion on HN
- 13The kitsch of survival 21 people · first shared 2019
- 14The book of mcbees1 people · first shared 2019
- 15Astounding stories 18 noise level1 people · first shared 2016
What HN people wrote when they linked it
oxfeed65261 · 2023-02-05
It’s almost always in the Eureka Zone.
https://nevalalee.wordpress.com/2014/04/19/the-eureka-zone/
bennysonething · 2022-11-28
It's not just your opinion, it's a Nintendo design philosophy:)
https://nevalalee.wordpress.com/2014/01/09/withered-hardware-lateral-t…
Though that said the N64 was supposedly a lot more advanced than the ps1, though I think that is debatable. Also the snes feels more advanced than the megadrive to me (genesis in America)
Makes me want to dig out my gameboy color...
self · 2021-03-09
The second part: https://nevalalee.wordpress.com/2016/07/12/the-alphabet-method/
josefslerka · 2019-11-09
Other interesting sources:
https://kk.org/thetechnium/one-dead-media/
https://nevalalee.wordpress.com/2015/11/17/the-book-of-mcbees/
DoctorOetker · 2019-05-02
this article by the same author is also very interesting:
https://nevalalee.wordpress.com/2018/04/16/the-kitsch-of-survival-2/
dyukqu · 2018-08-25
I wonder if we can say that that's because of the poor (ad) design (even though they are just ads and not instructions exactly). “When simple things need instructions, it is a certain sign of poor design.”[0]
[0]https://nevalalee.wordpress.com/2015/11/27/the-hotel-bathroom-puzzle/ (related HN thread: https://news.ycombinator.com/item?id=17532682)
twic · 2017-10-13
It seems almost inconceivable that a long-form humanistic article like this would omit the fact that Kekulé discovered the ring structure of benzene in a dream about the ouroboros:
https://nevalalee.wordpress.com/2011/05/29/friedrich-august-kekule-on-…
Surely that's a guaranteed crowd-pleaser!
Frqy3 · 2016-11-26
The idea of using a fake result to break a paradigm has been used in a number of science fiction stories. I believe that the earliest is "Noise Level" (1952) by Raymond F. Jones, though the idea originated with John W. Campbell [0]. I first came across this concept in Robert Silverberg's "Double Dare" (1956) [1].
[0] https://nevalalee.wordpress.com/2016/09/28/astounding-stories-18-noise…
[1] https://archive.org/stream/galaxymagazine-1956-11/Galaxy_1956_11#page/…
hackingthelema · 2021-11-26
In Discordianism, there is something called the Law of Fives[1], which says, 'all things happen in fives, or are divisible by or are multiples of five, or are somehow directly or indirectly appropriate to 5.' There is also a memo from one founder to another quoted which says, 'I find the Law of Fives to be more and more manifest the harder I look.'
Robert Anton Wilson has some interesting personal experiments about this in his book Prometheus Rising, where you go looking for a quarter on the ground under different personal contexts[2]. Other instances are things like the 23 enigma[3] or ancient aliens.
I took motohagiography's comment to be on this phenomenon, where the state of mind, or how you prime the mind (e.g. with images or ideas), changes what you tend to find. It can be applied in all sorts of contexts -- prime the mind with ideas like conspiracy theories, and you see them everywhere. Fnord.
[1] http://www.principiadiscordia.com/book/23.php
[2] https://nevalalee.wordpress.com/2016/04/04/looking-for-quarters/
[3] https://en.wikipedia.org/wiki/23_Enigma