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Libre Graphics World

libregraphicsworld.org · Group blog · on HN since 2010

Libre Graphics World covers free and open source graphics software such as GIMP, GEGL, Natron, and CAD tools.

What HN saysHN commenters use it to follow the state of libre creative tools and cite its posts on projects like SolveSpace and DWG support.
45HN people shared it
18linked it in comments
54stories submitted
777story points
6 years agolast shared
2010people per year2026

Most-shared posts

  1. 1
  2. 2
    Gradient meshes and hatching to be removed from SVG 2.0
    3 people · 4 points · first shared 2018 · discussion on HN
  3. 3
    LibreDWG drama: the end or the new beginning? (2012)
    2 people · 23 points · first shared 2014 · 20 comments on HN
  4. 4
    GIMP Is 20 Years Old, What’s Next?
    2 people · 7 points · first shared 2015 · 1 comments on HN
  5. 5
    Advanced samplers for GEGL to be crowdfunded
    2 people · 2 points · first shared 2012 · discussion on HN
  6. 6
  7. 7
    Anatomy of sourceforge gimp controversy
    2 people · first shared 2015
  8. 8
  9. 9
    Whats up with dwg adoption in free software
    2 people · first shared 2012
  10. 10
    Olive, a new non-linear video editor
    1 people · 195 points · first shared 2019 · 77 comments on HN
  11. 11
  12. 12
  13. 13
    How to use math input in GIMP
    1 people · 92 points · first shared 2020 · 18 comments on HN
  14. 14
    The Future of Audacity, Interview with the Team
    1 people · 72 points · first shared 2015 · 28 comments on HN
  15. 15
    Richard Hughes on color management in Linux and GNOME
    1 people · 43 points · first shared 2011 · 2 comments on HN

What HN people wrote when they linked it

app4soft · 2020-09-18
> it's well worth compiling if you like it. Yep, I know. I use 'master' builds since SolveSpace became open-source.[0] SolveSpace is my daily engineering tool during last 7 years ;) [0] http://libregraphicsworld.org/blog/entry/solvespace-released-under-gpl
brigandish · 2020-04-18
Part of that is also down to knowing about competitors and for them to stay alive. For instance, the other day I downloaded from the Mac app store a fork of GIMP from way back called Seashore (that's since been updated and barely any GIMP code survives). I've not had much chance to use it yet but so far it's what it claims to be, simple to use, which is a breath of fresh air after using GIMP. But who knows about it? It's been around for years and I'd not heard about it. I read an interview with the maintainer[1] and it sounds like he's put in a lot of work but as he says it's a "labour of love". I wish someone was paying him, even surreptitiously! [1] https://libregraphicsworld.org/blog/entry/meet-seashore-free-image-edi…
hamoid · 2019-04-23
This [1] blog post describes the state in which the different Libre video editors were in December 2018. It's a great blog to keep track of Libre creative tools out there. Personally I have edited over 150 tutorials with Kdenlive. By setting many shortcuts the process became fast and intuitive. Except for some releases it worked well. It's great to hear that alternative editors are all improving :) [1] http://libregraphicsworld.org/blog/entry/the-quest-for-sustainable-fre…
unhammer · 2015-12-01
but going a bit beyond that as well ;) "Porting plugins to use GEGL buffers simply means that a filter can operate on whatever image data you throw it at, be it 8bit integer or 32bit per color channel floating point. Which is great, because e.g. Photoshop CS2 users who tried 32bit mode quickly learnt they couldn't do quite a lot, until at least CS4, released several years later." http://libregraphicsworld.org/blog/entry/gimp-2-9-2-released
zmmz · 2012-03-03
I see that on your about page you mention only supporting PDFs. As somebody frustrated by the lack of alternatives to Autodesk products, seemingly due to the lock in by .DWG files[1] not being an open standard, I'd be curious to hear your thoughts? Did you think about/try implementing the file format? Do you have plans for others? Last week, I told myself I'd give the OSS CAD programs a try, downloaded LibreCAD and tried to open some architecture plans from my inbox. Could not open. Then I read came across an excellent explanation of the problem of DWGs in OSS[2], this is the most frustrated I've been for a while. The industry standard is a proprietary file format with no published specifications. [1]: http://en.wikipedia.org/wiki/Dwg [2]: http://libregraphicsworld.org/blog/entry/whats-up-with-dwg-adoption-in…
BZH314 · 2019-01-06
Thanks for your hard work and the clarifications. Indeed from a 10,000ft view the projects share some good stuff. As @prokoudine pointed out in his other article [1] (linked at the top of this article), Jonathan Thomas from Openshot will be "100% full time working on OpenShot" in 2019, which is exciting with now both Olive and OpenShot working on making great video editing software. What are your opinions comparing Olive to OpenShot, maybe more in broader terms (history/goals/manpower/roadmap/pro features coming up/...) instead of current feature comparison, since you guys appear to move very fast (but I also expect OpenShot to do some great stuff too in 2019). You must have surveyed the field before starting and have wonderful insights about the two (also @pedrokost comments regarding problems in OpenShot for bigger projects worries me, and Olive seem to beat Openshot there) and seen some shortcomings to decide to make your own. Maybe @prokoudine will produce another interesting article about that? -- [1] http://libregraphicsworld.org/blog/entry/the-quest-for-sustainable-fre…
CarVac · 2020-12-17
No, but here's an interview with the founder about how it came to be: http://libregraphicsworld.org/blog/entry/interview-with-pat-david-at-l… Hopefully others can learn from him and forge their own collaborative communities.
prokoudine · 2020-07-05
There's also the first part of the interview available :) http://libregraphicsworld.org/blog/entry/podcast-ep-002-paul-davis-on-… I should've linked to it directly perhaps :)
jarek-foksa · 2019-09-18
Yes, heaps of interest from people who can't code or provide financial support but who like to complain. Same with Gravit (then known as Stagestack) who failed to raise 20.000 USD from Fireworks community [1]. Or with Akira and its Kickstarter campaign [2]. [1] http://libregraphicsworld.org/blog/entry/stagestack-faces-dead-end [2] https://youtu.be/mhDjlJk4jQc
labwire · 2019-01-16
To achieve the same effect, you would need a “gradient mesh” which is not supported by the current version of SVG. Mesh gradients were slotted for SVG 2.0 but the feature has since been removed from the roadmap. http://libregraphicsworld.org/blog/entry/gradient-meshes-and-hatching-…
anjbe · 2018-04-26
The FSF claims to care about EDA, but contributes to the problem by pushing strong copyleft at any cost. Like the time Stallman refused to relicense LibreDWG (GPLv3) so that LibreCAD (GPLv2) could add support for Autodesk DWG files. (http://libregraphicsworld.org/blog/entry/whats-up-with-dwg-adoption-in… http://libregraphicsworld.org/blog/entry/libredwg-drama-the-end-or-the… He cares about his copyleft philosophy and GPL dogma more than the ability of free software to use free software.
spv · 2016-07-14
Found this http://www.gimp.org/docs/userfaq.html#arent-you-interested-in-doing-pa… Turns GIMP developers encourage private campaigns focussed on developing specific features. Another good article on current state of GIMP: http://libregraphicsworld.org/blog/entry/gimp-is-20-years-old-what-is-… http://blog.en.uptodown.com/gimp-20-years/
sanbor · 2015-12-25
Extracted from http://libregraphicsworld.org/blog/entry/darktable-2-0-released-with-p… > The port to Gtk+3 widget set is yet another major change that you might or might not care about much. It's mostly to bring darktable up to date with recent changes in Gtk+ and simplify support for HiDPI displays (think Retina, 4K, 5K etc.)
rdc12 · 2015-06-14
From the linked [0] article, SourceForge was a perfectly viable bussiness before this, if it will continue to be is another matter "First of all, problems with SourceForge are older than some people might expect. At some point in mid-2000s, SourceForge stopped evolving as fast as it used to and focused on advertising-based revenue. This allowed them to go from $6mln in 2006 to $23mln revenue in 2009. But it also alienated free software developers due to poorer service quality. Various projects started moving away." [0]http://libregraphicsworld.org/blog/entry/anatomy-of-sourceforge-gimp-c…
retroafroman · 2014-06-12
This article is from the end of 2012. Has anything changed? Edit: Not much:http://libregraphicsworld.org/blog/entry/librecad-gets-native-dwg-impo… but now QCAD can import some features of older versions of DWG.
memracom · 2013-10-14
No need to require a text editor to create SVG icons, just use Inkscape http://libregraphicsworld.org/blog/entry/inkscape-0-48-review and then add your work to openclipart.org No doubt Illustrator is capable of exporting to SVG, and that is really an essential for any sort of web icons in the HTML5 age.
synchronise · 2013-07-24
So your solution is to abolish the current copyright system? How would you fix it? What would you do different to the current one? And this topic is well documented and there currently is only one viable workaround, the FSF licensing LibreDWG under a GPLv2 compatible license. They have blatantly refused however, as explained here. http://libregraphicsworld.org/blog/entry/libredwg-controversy-2-months…
codetrotter · 2019-05-07
A couple of valuable takeaways from chapter 1 for me: - Explains what PBD is all about. - "many mathematicians and physicists think visually and reduce their thoughts to words only reluctantly to communicate with other people". I've found that this holds true for myself as well, both when thinking about maths problems and in thinking about algorithms for my software. This is why I believe in the concept of visual programming. Several tools made for music production, creation of computer generated imagery and animation base a lot of the workflow around working visually. For example: * Max, a visual programming language for music and multimedia. https://cycling74.com/products/max/ * Pure Data, an open source visual programming language for creating interactive computer music and multimedia works. https://en.wikipedia.org/wiki/Pure_Data * VCV Rack, an open source virtual modular synthesizer. https://vcvrack.com/ * Blender, an open source 3D modeling, animation and rendering program has a material editor where you create a material by routing basic materials through a set of nodes. https://docs.blender.org/manual/en/latest/render/blender_render/materi… * Nuke, a compositing software that is widely used in the VFX industry, has a node-based workflow. https://learn.foundry.com/nuke/content/getting_started/using_interface… * Natron, an open source composting software. Development stopped last year and they are currently in need…

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