Sketch Blog

blog.sketchapp.com · Company blog · on HN since 2015

The official blog of Sketch, the Mac interface design app, announcing releases, pricing changes, and company news.

What HN saysHN commenters use it to check facts on Sketch's subscription licensing, funding, and performance improvements such as Metal acceleration.
27HN people shared it
8linked it in comments
22stories submitted
1.2Kstory points
7 years agolast shared
2015people per year2026

Most-shared posts

  1. 1
    Sketch goes subscription-based
    13 people · 63 points · first shared 2016 · 9 comments on HN
  2. 2
    Leaving the Mac App Store
    3 people · 884 points · first shared 2015 · 401 comments on HN
  3. 3
    Dark Mode, Data, a brand new look and more in Sketch 52
    3 people · 2 points · first shared 2018 · discussion on HN
  4. 4
    Sketch 3.7 released
    2 people · 182 points · first shared 2016 · 103 comments on HN
  5. 5
    Sketch battling it out with Figma and Invision
    2 people · 13 points · first shared 2019 · 2 comments on HN
  6. 6
  7. 7
    Sketch 54: Dark Mode Toggle, Snapping Improvements
    1 people · 2 points · first shared 2019 · discussion on HN
  8. 8
    Sketch 3.5
    1 people · 1 points · first shared 2016 · discussion on HN
  9. 9
  10. 10
  11. 11
    Sketch 39 Brings Symbol Resizing and Cloud Beta
    1 people · 1 points · first shared 2016 · discussion on HN
  12. 12
    Introducing Libraries and Smooth Corners in Sketch 47
    1 people · 1 points · first shared 2017 · discussion on HN

What HN people wrote when they linked it

wlesieutre · 2016-06-08
Oh damn it. Sketch 3 owner, this is news to me. As a hobbyist, their subscription price will almost certainly not be worth it. The reason I quit Adobe and bought Sketch was to support software that I could actually buy. Not this "Good deal for professionals, even cheaper for students, fuck anybody who just wants to use a decent art program every couple of months" model. I'll see what I can track down on details, but I'm preemptively very disappointed about this. EDIT: Sketch is _NOT_ switching to a subscription model. Sketch is breaking from the "paid major, free minor" upgrade schedule, and going to "rolling releases, $99 buys the app and a year of upgrades." Personally I think that's a fair system. It frees them from having to plan new features around the major/minor release schedule, but you can still buy the software and just keep using it. My biggest concern is going to be OS compatibility. With OS X on a yearly upgrade treadmill, if there are any compatibility issues (and there almost always are), then the Sketch upgrade is effectively not optional. That's not so different from how it is now, except there have only been two major upgrades since the original release (September 2010), so you'll be buying OS compatibility fixes more than twice as often. So I still don't love it. https://blog.sketchapp.com/versioning-licensing-and-sketch-4-0-8ad9878…
ichik · 2019-03-17
But… they already did? In 2016 no less [1]. That $100 buys you exactly 1 year of updates. After that you have to renew at $69 per year. [1]: https://blog.sketchapp.com/versioning-licensing-and-sketch-4-0-8ad9878…
wousser · 2019-03-17
In 2018 Sketch crossed 1,000,000 paying customers. Sketch license is $99/year. See their official announcement: https://blog.sketchapp.com/sketch-raises-20m-in-series-a-funding-from-…
keybits · 2018-12-15
Looks like this landed in October 2018: https://blog.sketchapp.com/dark-mode-data-a-brand-new-look-and-more-in… There are indeed significant performance improvements. "Now running on Metal and with a brand new tiling system for the Canvas, Sketch performs better than ever when moving, resizing and manipulating layers in a large or complex document — up to 2.7x faster than Sketch 51!"
chrisdroukas · 2018-10-08
The most recent version of Sketch (52) seems to resolve a lot of the general slowness around large files. It's Metal-accelerated now. https://blog.sketchapp.com/dark-mode-data-a-brand-new-look-and-more-in…
burlesona · 2018-04-11
I respectfully disagree, at least that you can't generalize this to all software. For many products, incentives are better aligned for both the customer and the business if usage is based on an ongoing subscription. There are plenty of people who have spelled this out, but the recent switch of Ulysses (word processor) to subscription was one of the nicest explanations I've seen [1]. Sketch App also explained this when they made the switch, though perhaps not as eloquently [2]. [1]: https://medium.com/building-ulysses/why-were-switching-ulysses-to-subs… [2]: https://blog.sketchapp.com/versioning-licensing-and-sketch-4-0-8ad9878…
andreamazz · 2016-03-07
The guys at Bohemian coding discussed (even if not too in detail) it here: http://blog.sketchapp.com/post/134322691555/leaving-the-mac-app-store
anon1385 · 2016-02-11
OP said "these apps" in reply to an article that mostly talks about apps that aren't possible (or would become extremely clumsy to use) through the MAS (VLC[0], uTorrent[1], Hopper, Sequel Pro, Sketch[1]) A lot of apps violate the MAS limitations in ways people don't realise. There are people in this thread claiming that VLC would fit within the MAS model even though it can't (at least not without ditching a lot of features). Even if an app fits inside the limitations today, it may not in the future, and migrating away from the MAS is a huge hassle. It's also possible for the limitations to change so apps that are allowed now may not be in the future meaning those apps can't be updated at all, which is something that has already happened. [0] https://news.ycombinator.com/item?id=7039737 [1] as far as I know torrent apps are banned from the store [2] http://blog.sketchapp.com/post/134322691555/leaving-the-mac-app-store

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