C

Christopher Blizzard

0xdeadbeef.com · Personal blog · on HN since 2008

Christopher Blizzard, a Mozilla engineer, writes about browser technology, HTML5 video codecs, WebSockets, web standards, and performance.

What HN saysHN links his posts in debates over HTML5 demos, royalty-free codecs and the IETF, and browser JavaScript speed. One commenter says he has interesting articles.
22HN people shared it
8linked it in comments
14stories submitted
338story points
15 years agolast shared
2008people per year2026

Most-shared posts

  1. 1
    Intellectual honesty and html5
    3 people · 181 points · first shared 2010 · 46 comments on HN
  2. 2
    Christopher Blizzard: Canvas 3D vs. Google 3D
    2 people · 10 points · first shared 2009 · discussion on HN
  3. 3
  4. 4
    The hidden value of processing.js
    1 people · 17 points · first shared 2008 · discussion on HN
  5. 5
    Privacy is hard
    1 people · 9 points · first shared 2008 · 4 comments on HN
  6. 6
    Mozilla's Christopher Blizzard on innovation in browsers
    1 people · 7 points · first shared 2010 · 1 comments on HN
  7. 7
    Whoisi: Follow your friends on the Internet.
    1 people · 4 points · first shared 2008 · 1 comments on HN
  8. 8
    Websockets - Shipping Before It's Ready?
    1 people · 3 points · first shared 2010 · discussion on HN
  9. 9
    People drawing together on Colorillo.com
    1 people · 3 points · first shared 2009 · discussion on HN
  10. 10
    Opportunity
    1 people · 3 points · first shared 2012 · discussion on HN
  11. 11
    Bringing theora to youtube (the hard way)
    1 people · 1 points · first shared 2009 · discussion on HN
  12. 12
    The new GNOME duality
    1 people · 1 points · first shared 2008 · discussion on HN
  13. 13
    Why open video?
    1 people · 1 points · first shared 2009 · discussion on HN
  14. 14
    Mozilla Removes support for WebSockets in Firefox 4
    1 people · 1 points · first shared 2010 · discussion on HN
  15. 15
    Monkeys
    1 people · first shared 2009

What HN people wrote when they linked it

ZeroGravitas · 2010-03-26
How did you get this impression? One of the ffmpeg guys had been hinting about this for a while and finally posted in a LWN thread to point out 3 Nokia patents he thought Theora infringed. http://lwn.net/Articles/372416/ Which were shot down pretty quickly: http://www.0xdeadbeef.com/weblog/2010/02/some-additional-information-a… You could argue that the ffmpeg guys should be the ones to know best about MPEG patents that Theora infringes since they implement those codecs and as this example shows they are happy to jump to conclusions even when two of the patents clearly couldn't apply for the very basic reason of being filed after VP3 was made public. So the fact that they've not named names could be seen as a positive sign, but as with all things patents, proves nothing.
unconed · 2012-02-12
Finally found the link, here's Mozilla whining about Apple's CSS 3D showcase locking out other browsers (which wouldn't be able to display it anyhow): http://www.0xdeadbeef.com/weblog/2010/06/intellectual-honesty-and-html… Two years later, Firefox 10 comes out, the first version that actually supports those effects.
ck2 · 2010-06-25
That Chris Blizzard fellow has some interesting articles here: http://hacks.mozilla.org/author/blizzard/ and blog here: http://www.0xdeadbeef.com/weblog/category/performance/ I'm glad (some) browser developers are still focusing on javascript vs native speed. I just upgraded from a 2ghz to a 4ghz PC and damn if this isn't going to ruin my attitude about trying to make web sites faster. The problem is NOTHING is slow on this hardware and it was less than a $150 upgrade. (It also uses less power than the 2ghz hardware!) I'm going to have to figure out how to cut the speed in half for testing. Wish we still had "turbo" buttons!
interknot · 2009-04-22
Christopher Blizzard's (Open Source Evangelist at Mozilla) thoughts[1] on standardizing Canvas 3D, taken in conjunction with what relevant people at Google are saying[2], makes it look like Google is just really eager to get people using "3D" on the web. [1] http://www.0xdeadbeef.com/weblog/?p=1223 [2] http://arstechnica.com/software/news/2009/04/google-releases-3d-graphi…
thinkzig · 2009-04-01
+ 1 from me, dude. After all.... I like monkeys. :) http://www.0xdeadbeef.com/html/monkeys.txt
krakensden · 2009-02-14
PGO is pretty new, and it's turned on for the current builds of Firefox 3.1. I'm guessing it wasn't enabled by Mozilla initially for the usual reasons of complex packaging problems and low manpower for the Linux version. Distribution packagers generally aren't that knowledgeable about what they package, but that probably isn't what's wrong in the specific case of Firefox, which gets a lot of attention. For Firefox, it's probably the fact that Mozilla has very specific software requirements, and distributors have been burned (http://www.0xdeadbeef.com/weblog/?p=368) in the past by ignoring them. So... distributions generally don't do much to change what they distribute as Firefox.

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